Bakari - 2002


Players try to move their pieces across the board - made difficult by the four animals depicted on the squares of the board. At each moment, one of the animals is a block, players are not allowed to move into squares with that animal. Whenever a player gets a piece to the goal, the animal changes - and your plans are wrecked! Winner is the player who first gets all his or her pieces across the board.


Good condition, grade 2 under the Hoyles Vintage Grading System.